Skip to content
ArcheAge
Chronicles
Guide
EN ⌄
HomeSystems

Systems

8 documented·7 confirmed·1 reported

The systems announced for ArcheAge Chronicles — housing, crafting, trade, open-world PvP and the rest — each with the official statement it rests on.

Not written yet
Character progression
Character progression is documented for ArcheAge Chronicles. This page lists what has been said about it and where.
Updated 2025-08-01
Confirmed
Combat
Combat was rebuilt from scratch around combos, dodges and weapon-specific skills. What the studio has said about it since 2024, quoted and dated.
Updated 2026-09-05
Confirmed
Crafting and lifeskills
Crafting returns as a route through character growth rather than a side activity, fed by trade and sitting alongside hunting, gathering and farming.
Updated 2026-09-03
Confirmed
Exploration and story
No glowing arrows, forgotten temples, and a story set fifty years after the first ArcheAge. What the studio has said about how you find things.
Updated 2026-09-03
Not written yet
Gliding
Gliding is documented for ArcheAge Chronicles. This page lists what has been said about it and where.
Updated 2026-08-27
Reported
Guilds
Guilds are in, but without territory, politics or power struggles. What the development team said about them in its August 2025 written answers.
Updated 2026-09-03
Confirmed
Housing
Housing returns with shared zones, interactive decor and housemates — and deliberately without the land rush of the original ArcheAge.
Updated 2026-09-03
Not written yet
Mounts
Mounts is documented for ArcheAge Chronicles. This page lists what has been said about it and where.
Updated 2024-10-31
Confirmed
PvP
Official September clips now describe Ranger–Warrior combat and party PvP. How that fits the removal of mass PvP, and which launch rules remain unknown.
Updated 2026-09-05
Confirmed
Raids and dungeons
Twenty-player raids and open-world bosses in the shared world; instanced dungeons built for teams of two to five. Both statements are official.
Updated 2026-09-03
Confirmed
Trade and caravans
Trade runs return with wagons and carts and regional goods, rescaled for solo and small groups instead of raid convoys and PvP blockades.
Updated 2026-09-05

Audience measurement

May we use Google Analytics to understand which pages are useful? It receives page visits and device information and uses cookies for up to six months. No advertising tracking. Nothing is sent before you accept. You can refuse or change your choice here at any time.